Elite Plus
iOS APP | 10 Day sprint | Team research, Solo Design
THE CHALLENGE:
Professional athletes have a very busy schedule. From practice, to games, to marketing and charity events, time is of the essence. It’s very easy for a player to forget about activities that are out of the scope of their daily routine. Most athletes are their own personal assistants and organization across platforms can be difficult. Athletes are anywhere from 21 years old to 30 years old and so communication and organization may not be their strong suit or top priority. The goal is to help these players organize their calendars, be informed of upcoming pertinent events and help them better utilize their time both on and off the field.
THE COMPANY:
Elite Athlete Management is a premier sports agency that represents top NFL players including Odell Beckham Jr. and Deejay Dallas. Operating nationally, they offer a superior package of personal service, dedication and expertise to their clients that is second to none.
THE CUSTOMER:
NFL players, including recently graduated college level players who are in the transitional period from college to professional level football
Potential recruits
BUSINESS GOALS:
Elite would like to help their current clients organize their time more efficiently and assist in the transition from college level to professional football more seamlessly and successfully. They would also like to add value to the recruiting process by ensuring they sign one top athlete each year to their client list. Having this app would be an additional incentive to an already successful company and make them more enticing to sought after rookies.
DISCOVER
I began the Design Thinking Process in the Discover Phase by analyzing the available space within the marketplace. As there were two sides to the competition- rival sports agencies and scheduling applications- I started by researching scheduling apps. This led me to create a Competitive Feature Analysis Chart. Comparing these secondary competitors-some of the most successful scheduling apps available- I was able to conclude the standard practices currently in use.
Conducting User Research was key in understanding the mental models of these players. I sent out a survey that garnered 38 responses and completed 5 interviews. My interviewees included stakeholders, agents within the company, Division 1 college athletes and Sport Recruiters. Through this research I found:
73% of users have missed at least one event due to forgetting a deadline
71% of users prefer a mix of personal and automated input into their calendars
66% of users would like to have reminders to keep them on track
My interviews provided valuable quotes and qualitative data including:
“Communication is mostly through emails and group chats” -Player
"I ignore most notifications because I get so many. I need to improve time tracking and organization skills.” -Player
“My thing is like you are not going to forget a meeting, there’ll be some real serious consequences”-Player
“We want these guys to be able to talk football, sound articulate and sound intelligent-like they did their homework. But I don’t want to overload them with information” - Agent
DEFINE
With all the data collected and broken down, I created an Affinity Diagram to help me to synthesize and find patterns within my research. My users were mostly concerned with being successful at communicating, managing scheduling mishaps, and the hardships of being a full-time athlete.
From these tools I was able to establish the most problematic issues for my user and moved on to brainstorming possible solutions.
DEVELOP
Through this tool I confirmed that I indeed was filling the fit of both the business goals and the needs of the user by matching pain relievers and addressing gains and jobs to be done. From here I formulated my Value Proposition Statement:
When an NFL player is confused about their schedule, Elite’s scheduling app will help them keep informed of their daily task breakdown, provide need to know information about upcoming events and send them alerts and notifications so that they won't miss anything and they can focus on improving their game both on and off the field.
This in turn led me to a culmination of my research, defining and ideating and I determined my Minimum Viable Product:
A scheduling app with a daily dashboard that showcases differentiated event types, provides information on upcoming events and customizable alerts so players can be informed of all daily and upcoming events.
DELIVER
Hi Fidelity Prototype